Drop (loot) systems and drop rate increases


Loot/drop :
In video games, loot, usually, describes valuable items picked up by the player character over the course of the game, such as in-game currency, equipment and weapons. It is often obtained as treasure or looted from defeated enemies such as monsters. Loot is considered distinct from items purchased from in-game shops.Loot is meant to reward the player for progressing in the game, and can be of superior quality to items that can be purchased. It can also be part of an upgrade system that permanently increases the player's abilities.In multiplayer games, loot may be provided in such a manner that only one player may acquire any given item.

Drop rate :
Drop rate, usually is defined as x of x-kills that yields a specific item. Also it is define as the probability that an award will drop from an enemy when killed by a player in most RPG based video games.

In 9Dragons Awaken we have loot/drops from in game mobs/monsters/bosses and from marketplace. Also, when two players fight for one boss loot, the damage is the key factor in determine who gets the loot. The one that deals the higher damage, takes the loot.The bosses of land gives the highest achievement/rewarded loot on land. 

For now, at dec 2019, the top relics of game can be crafted from KL bosses drops :




In 9Dragons Awaken we have quantity drops and rarity items drop. We do not have an official disclosure on 9D items drop rates for quantity and rarity drops, also same for marketplace items (for e.g. summoning illusive monsters vs drops).   

For quantity drops e.g. we can have FTs, GTs, elixirs, herbs, KL spirits and on each map specific mobs items and rarity items like the key for GCM box that drops in beast palace, KL beads level 1 from bosses. 

Quantity drops :




Rarity drops :



Also the loot/drops is split between category of monsters, dungeons and maps. For e.g. death beads only drops for green/red pass monsters in COF (Choice of Fate, Death Valley in Zhengzhou map). 

The main keys in drops are the following : 

~Increases item drop rate by ...
~Item drop rate increase by...
~Increase every item drop rate by...
~Increase item drop chance by....


1. Premium


2. Character : 
-Clothes refine with drop option increase

-Costume/decos with drop rate option increase :

Marketplace Summer Deco:
 Kunlun level 4 deco :
 Hefei from shabby coupons :
 Hefei from normal coupons :
 Hefei from fine coupons :
 Loulan level 4 deco :

-Relics additions with drop rate ( lowest to highest) : 


-Trinket with drop rates increase

Kunlun, level 1 to level 5 :

Inner illusive branches :

3. Epithet & in game buffs from activity :

Kunlun :
War :



4.Master gift


6.Band Attribute increase drop rates

7.Item drop card

8.Event increase 100%, 200% 
From publisher events ,usually weekend or different events.
9. Event buffs
Different events.
10. Drop addition from costume slot (F11 : Costume Gallery) 
Item Drop chance.
11. Level 4 guardian buff

Along your journey you may find another treasure items to boost your character item drop rate.

Usually the drop rate calculates in procent (%). In the end you have to play with the numbers and get the most valuable items to increase your rate.





Also, the drop rate and rarity items drop rate is closely related to the price of items. For e.g. an item that has rarity drop rate ( or rarity item drop for mats to make the item), the price is higher. Now, if in time, the drop rate of that item (or mats to craft it) is raised, the price will drop due the increase of items in the market. This is the case now for blue dragon banner. Due the increase drop rate of blue banner in GC dungeon, the price has drop from January 2019 to dec 2019 considerably. 



The drop rate, in my opinion is affected by monsters levels, mainly in land maps. The revamp blue mobs does not affect the drop rate so much for high levels characters. Blue mobs on red and black does not affect the drop rate for high levels characters so much. 


For high levels characters, my advice will be to loot in 3x event, not gain experience, than sheet up in excel the outcome, see what dungeon/ map is more profitable to loot up in event to gain money. 



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